Cutthroats was the first Infocom game to be originally published in the famous "gray box" format.
A famous irritant among interactive fiction fans is the "hunger daemon": code in a game that forces the player's character to periodically eat and/or drink to survive. Cutthroats provided a new spin on an old annoyance in a "watch daemon". If the player did not remember to wind the main character's watch, it would be impossible to complete the game due to the timing of tides.
players: single player
Abandonware DOS popularity: very low