Abandonware DOS title

Indiana Jones and the Last Crusade

Indiana Jones and the Last Crusade is a point & click adventure developed by LucasFilm. INJaLC uses the widely known Scumm interface, with the addition of the Look and Talk verbs, not included in the previous games. Another innovation is the IQ point system, similar to the one present in every Sierra Online game.
Indiana Jones and the Last Crusade splash screen
Rating: 4.18
(100 votes)

"Indiana Jones and the Last Crusade is the first adventure game Lucasfilm Games has produced with its Indiana Jones license. Notwithstanding some of the frustrating action play, it is still a fun adventure that provides an enjoyable gaming experience. The humor is plentiful, beyond that of the film on which this game is based. Overall, it is a game that is absolutely worthy of playing at least once through. As for most games from a company that is now known as LucasArts, it is great for its time." - Adventure Classic Gaming review

"Indy is an excellent game which displays plenty of humour. Incidentally, the scene in the Zeppelin where Indy 'destroys' the radio was actually cut out of the film but kept in the game! How about that value for money?" - The Games Machine review

Indiana Jones and the Last Crusade downloads

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Screenshots

All screenshots were taken by Abandonware DOS.
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YouTube video courtesy of Squakenet.com.

Additional info

Last Crusade was one of the most innovative of the LucasArts adventures. It expanded on LucasArts' traditional adventure game structure by including a flexible point system - the Indy Quotient score - and by allowing the game to be completed in several different ways. When the game was restarted or restored, the total IQ of your previous game was retained. The only way to reach the maximum IQ of 800 was by finding alternative solutions to puzzles, such as fighting a guard instead of avoiding him.

Indiana Jones and the Last Crusade: The Graphic Adventure also introduced the phrase "Hello, I'm selling these fine leather jackets" which became a running gag in future LucasArts games. The phrase is a reference to an in-house promotion that was going on during the game's production.

All the Swastikas had to be removed from the game prior to its release in Germany. According to Boris Schneider who translated most of the LucasArts adventures, this was a very challenging task, especially with regard to the software that was available to him back then.

In the VGA version, there is a painting in the vault of the Brunwald castle which features a beach that appears as scenery in Loom.

Facts, trivia and collector's notes are licensed under the GNU Free Documentation License. These texts use material from this Wikipedia article.

Comments

  • #1 - 13.01.2016 09:39 Alexandra Hargitai
    Loved this game when I was young. :)
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