Lemmings was one of the most popular computer games of its time and several games magazines awarded the game maximum review scores.
The creatures in Lemmings are based on the popular myth of lemmings mindlessly moving into danger en masse.
Originally, the concept of the gameplay results as a quick demonstration of being able to create an animated character in a 8x8 pixel box as part of development for Walker, a sequel to Blood Money. Dailly was able to quickly produce an animated graphic showing his creations moving endlessly, with additional graphical improvements made by other members of the DMA Design team. One member, Russell Key, observed that "There's a game in that!", and later coined the term "lemmings" for these creations, according to Dailly. Allowing the creatures to move across the landscape was based on a salamander weapon concept for Blood Money and demonstrated with the animations.
In Terry Pratchett's novel Interesting Times, an army of golems is controlled in a fashion reminiscent of the Lemmings user interface. When readers asked if this was deliberate, Pratchett responded, "What? Lemmings? Merely because the red army can fight, dig, march and climb and is controlled by little icons? Can't imagine how anyone thought that... Not only did I wipe Lemmings from my hard disc, I overwrote it so's I couldn't get it back."
players: single player
distribution: 3,5 floppy disk, 5,25 floppy disk
graphics: CGA, EGA, VGA, Tandy
sound: Adlib, PC speaker, Sound Blaster, Tandy