Abandonware DOS title

Zork III: The dungeon master

Infocom released Zork III: The dungeon master in the year 1984; it's an old fantasy adventure game, part of the Zork series. Zork III: The dungeon master is NOT abandonware, runs on DOS and can be played in single player mode.
Zork III: The dungeon master screenshot
Rating: 3.44
(18 votes)
NOT abandonware (why?)
"The great puzzles make Zork III: The Dungeon Master, and its series, a classic. The locale is both dark and whimsical, amazingly well established with so few words. All this and a lonely sailor, too!" - Adventure Classic Gaming

Downloads for Zork III: The dungeon master


Screenshots were taken by Abandonware DOS.

Additional info

Facts, trivia and collector's notes are licensed under the GNU Free Documentation License. These texts use material from this Wikipedia article.

In the very first version of the game, Version 10, the player could freeze the game by keeping the sword to the end of the game. In Cell #4, there are two possible North exits. This confuses the sword's "check for danger" routine and it therefore crashes the game.

Compared to the other games in the series, the scoring system is unusual in that it measures the player's "potential", and is not simply a reflection of the number of treasures found. Points are awarded for taking creative steps toward solving problems rather than actually solving them (e.g. jumping in the lake earns the adventurer a point, but successfully taking the amulet on the bottom of the lake does not). This system makes it possible for the player to have all 7 points without being close to finishing the game.

It is Infocom's fourth game.

players: single player

input: keyboard

distribution: 3,5 floppy disk, 5,25 floppy disk

graphics: 80 columns text

Abandonware DOS popularity: very low

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