Abandonware DOS title

The best turn-based tactics games

Turn-based tactical video games are a genre of strategy games where gameplay is divided into turns, during which players take sequential actions with their units or characters. In turn-based tactical games, players typically control a group of units, such as soldiers, heroes, or specialized characters, and navigate them across a grid-based map or environment. Each turn, players can move their units, attack enemies, use special abilities, or perform other actions within the game's mechanics and rules.

The turn-based nature of these games allows players to carefully consider their options and plan their moves strategically, taking into account factors like terrain, unit strengths and weaknesses, and the overall objectives of the game. Typically, the outcome of battles or encounters is determined by a combination of factors such as unit statistics, positioning, and sometimes random chance. Some well-known examples of turn-based tactical games include the XCOM series, Heroes of Might and Magic series, Final Fantasy Tactics, and Jagged Alliance. 

roadwar2000-3

Roadwar 2000

DOS1987protected SSI Strategic Simulations Inc.
starcommand-4

Star Command

DOS1988protected SSI Strategic Simulations Inc.
full-metal-planete-05

Full Metal Planete

DOSMac OS1990 Hitech Productions
v4victory-4

V for Victory: D-day Utah Beach

DOS1991protected Atomic Games
empire2-art-war-05

Empire II: The Art of War

DOSWindows XP/98/951995 White Wolf Productions
Empire II: The Art of War is strategy without small talk. It improves on its predecessor by refining mechanics and deepening tactical options, making every decision feel heavier an...
laser-squad-07

Laser Squad

DOS1992 Target Games Limited
Laser Squad is an abandoned turn-based strategy/tactical game designed by Julian Gollop (the mind behind the X-COM series). Laser Squad was developed by Target Games Limited and re...
age-of-wonder-2-05

Age of Wonders 2: The Wizard's Throne

Windows XP/98/952002protecteddemo Triumph Studios
Age of Wonders II: The Wizard's Throne is a turn-based strategy game developed by Triumph Studios and published by Gathering of Developers. It was released in 2002 as a sequel to t...
metal-marines-01

Metal Marines

Windows 3.x1993 Namco
battle-isle-93-03

Battle Isle 93: The Moon of Chromos

DOS1993 Blue Byte Software
A game with a name like Battle Isle 93: The Moon of Chromos clearly means business. Released in 1993, it’s an expansion-slash-standalone with new missions, harder AI, and an ...
grisby-pacific-war-03

Gary Grigsby's Pacific War

DOS1992 SSI Strategic Simulations Inc.
la-grande-armee-03

La Grande Armee

DOS1991 SDJ Enterprises
La Grande Armée (1991) returns to Napoleonic warfare, but with a sharper focus on military tactics than imperial administration. This strategy game puts you in charge of mas...
v4vvelikiye_005

V for victory: Velikiye Luki

DOS1992protected Atomic Games
crusade-in-europe-01

Crusade in Europe

DOS1985 MicroProse Software
Crusade in Europe is a detailed World War II strategy game that lets you take command of the Allied or Axis forces during some of the war’s most famous campaigns. It’s ...
fantasy-empires-03

Fantasy Empires

DOS1993protected Silicon Knights
a-line-in-the-sand-03

A Line in the Sand

DOS1992protected SSI Strategic Simulations Inc.
A Line in the Sand (1992) is what happens when a board game about modern Middle Eastern warfare gets turned into a DOS strategy title with all the subtlety of a cold war memo. You ...
decision_gettysburg-02

Decision at Gettysburg

DOS1990 TigLon Software
If adrenaline-fueled car chases aren’t your thing, maybe meticulous Civil War simulations are. Decision at Gettysburg (1990) is a detailed, turn-based strategy game that lets...
gary-grisby-war-in-russia-08

Gary Grigsby's War in Russia

DOS1993 SSI Strategic Simulations Inc.
knights-of-the-desert-03

Knights of the Desert

DOS1983protected Tactical Design Group
Before WWII games flooded the market, Knights of the Desert (1983, DOS) was already reenacting the North African campaign in pixels. You command Rommel’s Afrika Korps—o...
tigersinsnow-4

The Battle of the Bulge: Tigers in the Snow

DOS1982protected Tactical Design Group
battle-for-normandy-02

Battle for Normandy

DOS1983protected Tactical Design Group
Released in 1983, Battle for Normandy plays less like a game and more like a history book that came alive, donned a helmet, and asked for a coffee. This is wargaming at its purest:...
battleisle1-1

Battle Isle

DOS1991protected Blue Byte Software
Turns out war is a lot tidier when it’s turn-based. Battle Isle (1991) gives you neat little hexagons to move your units on, like a very angry board game. It’s got stra...
decker-02

Decker

Windows XP/98/952002freeware
In the neon-lit corridors of cyberspace, you're a "decker," infiltrating corporate mainframes like a digital ninja. Released in 2002, this roguelike RPG offers a tile-based cyberpu...
decision_desert-05

Decision in the Desert

DOS1985 MicroProse Software
Before Gettysburg, there was Decision in the Desert (1985), which simulates WWII’s North African campaign. Expect hex maps, endless sand, and the occasional tank battle that ...
battleantietam-splash

Battle of Antietam

DOS1985protected SSI Strategic Simulations Inc.
Civil War buffs, rejoice. Battle of Antietam (1985) lets you relive one of the bloodiest days in American history... via pixelated dots and turn-based tension. There’s no fla...
great-napoleonic-battles-01

Great Napoleonic Battles

DOS1991 Impressions Games
operation-market-garden-01

Operation Market Garden

DOS1985protected SSI Strategic Simulations Inc.
definitive-wargame-ssi-03

The Definitive Wargame Collection

DOS1995 SSI Strategic Simulations Inc.
titans-warring-suns-03

Titans of Steel: Warring Suns

Windows XP/98/952003 Vicious Byte
sabre-team-4

Sabre Team

DOS1994protected Krisalis
decisive-civil-war-3-10

Decisive Battles of the American Civil War: Vol. 3

DOS1992 SSG Strategic Studies Group
By 1992, Vol. 3 wrapped up the trilogy with even more complex scenarios. At this point, the series had become less of a game and more of an interactive textbook—though that&r...