Shuttle: The Space Flight Simulator manual - Guide
- Shuttle: The Space Flight Simulator
- manual
Virgin/Vektor Grafix "SPACE SHUTTLE -THE SIMULATOR" Mission Guide(1991)
------------------------------
The Shuttle Mission Guide was designed not
only for your reading enjoyment but also to
provide a quick description of each primary
procedure.
The simulator is broken down into different
segments. Some of these segments will repeat for
each mission. For example, you will go through
exactly the same procedure for launching every
time you launch. Also, you will go through the
same procedure every time you reach orbit and
must then set up the Shuttle for mission
commands. The following will just give you a
quick breakdown of each procedure you must
perform to finish each mission.
1
Table Of Contents:
General Procedures:
Rollout 3
Launching 3
Jnitial Orbit Maneuvers 7
Landing 9
Test Fhghts 10
Mission Procedures:
Alt 747 11
MMU Test Flight 11
Satellite Launch 11
Launch Hubble Telescope 12
Space Station Solar Panel 14
Space Station Crew Module 14
Repair Hubble Telescope 17
Satellite Recovery 18
Secret Military Mission 19
Instrument Landing 19
Keyboard Controls: 20
Axis Diagrams: 24
General Notes: 25
Credits: 26
2
General Procedures
Rollout (Kennedy Only)
The rollout procedure is done automatically as soon as the simulation
is started. By going to an external view, you will see the Shuttle
riding on the crawler moving toward the launch pad at Kennedy.
This is a very long process and will take some time to view as the
crawler travels very slowly. Once the Shuttle has been deposited at
the launch pad. the crawler will simply start travehng back toward
its parked position next the hangar at Kennedy Space Center. If you
would rather just jump directly into the game, return to the main
menu and select a starting position farther into the mission than
rollout. However. if you are a "die hard" simulator fanatic, you are
just going to have to wait 7 hours for the crawler to reach the launch
pad (and no time skipping!)
Launching
Launching Simulation Procedures Start at T - 5 hours.
The external tank will begin automatically filling with liquid oxygen
and liquid hydrogen at T - 000:04:30:00.00 and T - 000:02:50:00.00
respectively. These two components will provide the fuel for the three
primary Shuttle engines. It is not necessary to issue any commands
during these procedures.
At T - 000:01:50:00.00. the Shuttle astronauts actually enter the
space Shuttle through a side hatch and climb into their respective
seats. then at T - 1:35 the Shuttle crew will un-stow the check list, or
cue cards and begin manually preparing the Shuttle for the launching
procedures. Again. this process requires no commands from you.
At T - 000:01:30:00.00. you are instructed to begin communication
checks. You will test all channels including air to ground, intercom,
and air to air communication devices. You will have to set each of the
five switches for the right audio from the off position to the tlr or
transmit and receive position.
At T - 000:01:00:00.00, you are instructed to power up the three front
CRT screens. To do this. simply place each power switch to the
uppermost or on position. Note: each of these screens will require 45
seconds to power up and you will be notified when each screen is
ready for use.
At T - 000:00:50:00.00, you should begin pre-activating the water
boiler. To do this. you must turn on the three boiler power switches
and turn on the three N2 supply switches.
At T - 000:00:30:00.00. the Ground Crew will fall back away from the
Shuttle and secure the white room.
At T - 000:00:26:00.00, you are instructed to open the cabin vents. It
is mentioned in the ground communications that a klaxon alarm will
sound: however. there is no representation of this in the simulator.
To open the cabin vents. place both vent isolation and vent position
switches in the open position. You will be closing these vents prior to
liftoff.
At T - 000:00:24:00.00. the Commander does communication voice
checks with ground control. To do this, set the xmit icom mode knob
to vox vox then turn on communication (air to air, air to ground and
intercom) svstem switches on the left audio panel.
At T - 000:00:21:00.00. you are requested to close both cabin vent
switches. Just place both cabin vent control switches in the closed
position.
At T - 000:00:20:00.00. you will begin a planned ten minute hold.
This is the first of such holds that will alTow you to make up time if
vou are falling behind a bit in the operations.
Immediately after the ten minute hold at T - 000:00:19:59.00, you will
load the flight plan into the computer. Enter SPEC 99 PRO on the
left keypad. This will now display the current flight trajectory on
CRT#2.
At T - 000:00:19:00.00. you will enter the following codes on the left
keypad. OPS 101 PRO and then SPEC 104 PRO. Doing this will load
the circularize orbit code and display this on CRT#1.
4
At T - 000:00:16:00.00, Ground Control will inform you to pressurize
the main propulsion system with helium. To accomplish this you
must switch open the six MPS Helium ISOL valves and place the
Pneumatic Helium Isolation valve to open.
At T - 000:00:09:00.00, you will begin the second of the two ten
minute holds. If you are still on track with the instructions from
Ground Control, you will be soon burning your way into space.
At T - 000:00:08:59.00, if all systems are still go, you will resume the
countdown and go for the launch. At this time, check to see that the
event timer is set to 0900 and place the event timer switch to the
start position.
At T - 000:00:07:00.00, The crew access arm retracts from the launch-
ing tower. This is an automatic sequence and will require no com-
mands from you; however, you have reached the point where you are
dedicated to launch the Shuttle as your only exit is by emergency
procedures.
At T - 000:00:06:00.00. Ground Control will give the command to pre-
start the Auxiliary Power Units. The boilers should already have the
N2 supply on so set the Boiler Control Heater switches to position A.
Next. set the APU Fuel Tank valves to closed. Now proceed to set
the APU Fuel Pump valve to off and the APU Auto Shut Down
switches to Enable, and finally set the APU Speed Selection switches
to Normal.
At T - 000:00:05:00.00, the APU's should be pre-started and it is now
time to fully start the APU's. To do this, turn the APU Control
switches to off. Place the three Hydraulic Main Pump Pressure to
low. open the APU Fuel Tank valves and set the APU Operate switch
to start/run. Next. set the Main Pump Pressure to low, and set the
three Hydraulic Circulating Pumps to off.
At T - 000:00:04:30.00. all external power is shutdown and the
Shuttle will change over to complete internal power. Ground Control
will inform you when all external power links have been shutdown.
All internal systems are now handled by the General Purpose Com-
puters.
At T - 000:00:03:45.00. all aero surfaces are placed in the take off
positions and a hydraulic system check is run. This all happens
automatically and you will be informed by Ground Control when
these actions are completed.
At T - 000:00:03:00.00. the three main SSMF's hydraulically gimbal
to the launch position.
At T - 000:00:02:55.00. the External Tank oxygen vents automatically
close. This begins the liquid oxygen tank pressurization.
At T - 000:00:02:00,00. Ground Control instructs you to set all three
APU's auto shutdown abilities to Inhibit. This will not allow any of
the main APU's to shut down during the actual launch.
At T - 000:00:01:57.00, the External Tank hydrogen vents automati-
cally close. This begins the pressurization of the liquid hydrogen
tank. This is the last command you will give the Shuttle before the
actual take off There are a number of actions that will still need to
be performed, but these will all happen automatically and you will
not be need to perform any vital commands until you are well into the
liftoff stage.
At T - 000:00:00:03.00. the general purpose computers command the
three main engines to start.
At T - 000:O0:00:00.00. if the main engine pressure reads higher than
90% the Solid Rocket Boosters are ignited.
At T + 000:00:00:03.00. the Solid Rocket Boosters ignite and you
should read liftof.
At T + 000:00:00:06.00. you should clear the launch tower and
Ground Control will inform you if all engines appear to be working
properly.
At T + 000:00:00:11.00. after clearing the tower, you will notice the
Shuttle beginning to roll into the heads down position that is common
in all launch procedures. Basically. the Shuttle will roll over with the
External Tank above the Shuttle during its ascent. This procedure is
completely controlled by the on-board computers.
At T t 000:00:00:30.00. the heads down roll should have completed
and Ground Control will check again to make sure everything is
looking good.
At T + 000:00:02:00.00. Ground Control will instruct you to set the
Attitude Direction Indication to give information relative to local
vertical and local horizontal positions. To do this. set the ADI ATT
switches on both the Commander and Pilot's panels to LVLH. At the
same time as this happens. the Solid Rocket Boosters will empty and
be separated from the External Tank. The Shuttle will continue on
with the primary thrust coming from the main engines.
At T + 000:00:04:20.00. you reach the point where you can no longer
safely return to the landing site if an emergency occurs. If something
were to go wrong now. you would either have to eject from the Shuttle
or return to an emergency landing site.
At T + 000:00:06:30:00. the Shuttle will automatically begin a shallow
dive to prepare for the separation of the External Tank.
At T + 000:00:08:30,00. at this time the main engine will shut down
and the External Tank will separate from the Shuttle and fall back
towards earth. burning up in the atmosphere.
This completes the actual launching procedures. from this point
onward you will be preparing the Shuttle for its actual mission and
doing orbital insertion maneuvers.
Initial Orbit Maneuvers
During the Orbital Insertion Maneuvers you will basically circularize
your low orbit, and then set up the Shuttle Orbiter for the mission
you will be performing. There are a number of miscellaneous proce-
dures that must be carried out each time the Shuttle first enters
orbit. Once the Shuttle is in orbit, you are ready to begin mission
communications.
Provided below are generic mission procedures which can be utilized
for each mission.
At T + 000:00:09:00.00. the orbit insertion burn will prepare and
occur. This takes a bit of time and is mostly handled by the on-board
computers.
At T + 000:00:10:30.00, you will be required to set both ADI's to the
INTRL setting. Similar to the launching procedure, simply place the
ADI switch to the INTRL setting.
At T + 000:00:11:00.00, you are instructed to Circularize your orbit.
On the left keypad enter SPEC 104 PRO. and then enter ITEM 27
EXEC. This will adjust the OMS burn to a circularized orbit.
At T + 000:00:12:24.00, the OMS-1 Burn will be completed. Ground
Control will inform you of this action.
At T + 000:00:14:30.00, you will begin post-OMS burn APU shut-
down. You are instructed to turn to enable the three APU auto shut
down switches. Next. turn the three Boiler Controllers to the off
position and. finally. set the APU controls to the off position.
At T + 000:00:15:40.00, Ground Control will now request that you
change the program on the third CRT. You are requested to enter the
following command OPS 105 PRO.
At T + 000:00:16:50.00, Ground Control will now request that you
close the external tank umbilical doors in preparation of opening the
payload bay doors.
At T + 000:00:19:00.00, after the umbilical doors have been closed you
must latch them shut. On the same panel as the door close switches,
select to latch both of the doors.
At T + 000:00:46:34.00, you must do another small CRT program
change. Enter the following command OPS 106-PRO on the keypad.
At T + 000:00:47:00.00. Ground Control will request that you open
the payload bay doors. To do this. enable both system 1 and system 2
power systems and click on the open switch to start the opening
sequence. Once the doors are fully opened, Ground Control will
inform vou that the doors show fully open.
At T + 000:00:48:50.00. because of the large amount of heat that was
built up during the launch procedure, you will now begin preparing to
open the bay radiators. Start by releasing the radiator latches, found
on the same panel as the payload door controls. Now turn on both
left and right System Mechanical Power switches, then select deploy
for both starboard and port latches.
At T + 000:00:52:00.00, the latches should now be opened you may
deploy both of the cooling radiators. Make sure that both system
power switches are on and then select deploy for both starboard and
port radiators. Once both radiators are open, Ground Control will
confirm their position.
At T + 000:00:53:30.00, to finalize the orbital procedure, you must
now deploy the KU Band Antenna. On the same panel, position the
KU Antenna switch to the deploy position. Once the Antenna has
-been fully deployed, Ground Control will also confirm its position.
At T + 000:00:55:00.00, with all of the orbital preparations complete,
Ground Control will now inform you to start the Mission Comms
when you are ready. To do this, use the menu system to pull down
the request mission comms under the actions title. when Ground
Control has confirmed that orbital preparations are complete, they
will inform you to get the job done.
Landing
The landing phase is rarely exactly the same each time. Once you
have requested "Landing Comms", you will go through the same
procedures you went through when preparing the Shuttle for mission
comms. but in reverse. The process of stowing the KU band antenna,
closing and latching the radiators, stowing the RMS arm (if used),
and closing and latching the payload doors, occurs in almost exactly
the reverse order.
After the Orbiter is prepared for the orbital re-entry, you will just
float around the earth until you reach the de-orbit oms burn. when
this happens, the Shuttle will automatically turn and face heads
down toward the earth and the opposite direction it is travelling and
perform the slow down' burn. After the burn is complete, the Orbiter
will again, in automatic turn around facing the direction it is travel-
ling in a slightly nose up attitude for the re-entry. You may want to
gently adjust the pitch and roll so that it is perfectly centered on the
earth.
Soon you will notice an orange glow appearing on tbe bottom of the
Shuttle and the dark black of space beginning to transform into the
familiar blue sky again. At this time, the accelerated speed is gener-
ating immense heat in the ShuttTe. It is vital that you maintain the
slightly nose up attitude through this stage, or you will burn up
during re-entry.
When you finally completely re-enter the atmosphere, you will notice
that your controls have switched from the Reaction Control Jets to
standard aerodynamic controls. Now, locate the landing area with
the aids of the HST, the HUD, and the SPEC 50 circle down screen
found on CRT#3. If the Horizontal Situation Screen is not loaded on
CRT#3. hold down the ALT key and the keyboard should appear over
the screen. Now click on clear and then on SPEC 50 PRO. This will
show the flight track you want to follow down until you are at a safe
distance to start your final approach.
Around the 20,000 foot mark. start your final approach. Use the F2
HUD screen to follow in on final approach. If you're a bit high, use
the air break to slow vou down while you descend. As you approach
the runway. make sure you arm your landing gear and keep your
speed up over 300 knots. Now at about 1,000 feet, start your pre-flare
maneuver to slow the Shuttle's speed down. Shortly after, deploy
your landing gear and then at about 100 - 200 feet, perform the final
flare maneuver. You should touch down on the rear wheels first and
then let the nose gently come down to touch the ground as well.
If you need to straighten out the Shuttle as you coast down the
runway. use the , and . keys for steering control. Now to slow down,
press the W key for the wheel breaks and use the = key to apply full
air brakes.
Once you have stopped, the game will a pause a moment allowing you
to view vour recent success, and then bring you to the mission de-
briefing/evaluation screen. Cross your fingers and hope that you've
done well.
Test Flights
Since you are only out in space to test the Space Shuttle, you will not
receive any mission commands during either test flight from Ground
Control. Thus. by requesting mission comms. you will only start the
landing procedures.
10
Mission Procedures
Alt 747:
This is a simple unpowered test landing for the new Shuttle Com-
mander. The mission will start with the Shuttle piggy-backed on the
747 at 000:00:00:45.00 to 747 separation. Approximately ten seconds
later, you will be notified to turn on the HUD displays. Once this is
complete, you are on your own. You must manually guide the Shuttle
down to a safe landing. Caution: a stall at this low height would
almost certainly spell disaster so keep your speed up! Also be sure to
arm and deploy your landing gear with the ALT - G commands as
Ground Control will not inform you of this action.
MMU Test Flight
Wben the Orbiter is prepared for this mission, all you have to do is
release the MMU. move it a short distance away from the Shuttle and
then return it to the Shuttle and finally re-attach the MMU. This all
sounds rather simple. However, space is a very big place and maneu-
vering in 3 dimensions is something humans do not often do. Like
the Shuttle, the MMU can both rotate and translate on three sepa-
rate axis. If you manage to get the MMU moving and rotating on
more than one axis, you will soon understand just how difficult it can
be to move about in space. It is strongly recommended that you
spend some time getting used to moving around in space before
continuing onto more advanced missions. It is also advised that you
make all of your adjustments precise. and on a single axis only.
Satellite Launch
This is the first mission in which the Shuttle crew will perform a
function that is a non-test based maneuver. After the Shuttle is
prepared for the mission, request "Mission Comms" to start the count
down to the satellite launch.
At 000:00:24:00.00. you are instructed to activate the PAM power
svstem and check the system status. Simply place the PAM system 2
power switch into the norm position and wait for the system to power
up and for the svstem status check to run.
At 000:00:20:00.00. the system will have completed the status check.
At 000:00:17:30.00. you are instructed to take manual control of the
Orbiter. To do this. go to the DAP panel and click on the manual
button.
At 000:00:15:00.00. you are instructed to maneuver the Shuttle into
the correct position for satellite deployment. This operation is a bit
tricky. You'll need to set the ADI instrument to the REF position and
align the three error needles on the nearby ADI instrument. Al-
though accuracy here is important. Ground Control does have the
ability to maneuver the satellite after deployment if the Shuttle is not
in the optimum position.
At 000:00:14:00.00. the spin table is automatically unlocked and the
satellite lifts into the deployment position where it will begin to spin
up to the correct deployment rotation speed.
At 000:00:06:50.00. the spin table and satellite will have achieved the
correct rotational speed.
At 000:00:00:00.00, Ground Control will instruct you to select and
deploy the satellite. This operation consists of placing the Payload
Select switch to position 2. and then switching the payload latches
switch to the release position. As soon as that is done, the satellite
will begin to move away from the Shuttle and provide you with a very
nice external view of the operations completion. Affer approximately
a minute. the satellite will have achieved a safe distance from the
Shuttle and you may begin the landing procedure.
Launch Hubble Telescope
This is the first mission in which vou will use the RMS, or robot arm.
The overall procedure is to place the Shuttle into orbit. First, lift the
telescope out of the pavload bav with the RMS. Next, move the
telescope away from the Shuttle. release the telescope and then move
the Shuttle away from the deployed telescope.
Rubble Release starts at 000:00:25:00.00
At 000:00:24:55.00. you are requested to select the port rms and turn
on the power. After this has been done. release the RMS from its
stowed position. It will take approximately S seconds for the RMS to
be released and then approximately 30 seconds for the RMS to be
deployed into the ready state.
At 000:00:21:00.00, now that the RMS is ready to perform either
automatic or manual operations, it is time to grab the Hubble Tele-
scope. Ground Control will instruct you to move the RMS into the
GRAB position and start the auto grab sequence. This is accom-
plished by placing the RMS MODE knob to auto selection number 3,
and then placing the Auto Sequence switch to proceed.
The onboard computers will automaticallv move the RMS to a posi-
tion exactly over the grapple point of the Hubble telescope.
At 000:00:17:00.00. the auto sequence will have completed and you
will be instructed to grab the Hubble with the RMS's standard end
effector. To do this. simply press the ENTER key on the keyboard.
At 000:00:14:00.00. Ground Control will instruct you to move the
Hubble out of the main payload bay and into a safe position. This
automatic sequence is initiated by setting the RMS MODE knob to
auto selection number 2 and placing the auto sequence switch to
proceed.
This sequence will lift the Hubble up and out of the Shuttle bay and
leave it resting parallel with the Shuttle bay. a few feet outside of the
bay itself.
At 000:00:10:00,00. the third and final sequence will be requested
from Ground Control. In this sequence, you will maneuver the
Hubble Telescope to its release position, initiated by placing the rms
mode knob to auto selection number 4 and again placing the auto
sequence switch to proceed. This is a sequence that provides a nice
view of the Hubble Telescope solar panels being deployed as the
telescope nears its release point.
At 000:00:07:00.00. the telescope will have completed its movement
to the release position and you simply have to give the Remote
Manipulation System - Standard End Effector the command to
release the grapple point by pressing BACKSPACE.
At 000:00:04:00.00, Ground Control will give instructions to place the
Orbiter in manual control and move a safe distance away from the
Hubble Telescope. To do this. go to the Orbital Dap panel and high-
light the manual control selection. Take an external view and very
carefully move the Shuttle away from the telescope using the transla-
tion key commands. If you collide, with the telescope you run a
chance of tearing off the RMS completely so caution here is vital.
After Ground Control has informed you that you have reached a safe
distance from the Telescope, you may request "Landing Comms".
Space Station Solar Panel
This mission is very similar to the one described on the previous
page. You will be deploying a large solar panel that will in future
missions supply power to a space station. The same procedures will
be followed as in the Hubble Telescope mission with few variances. It
is suggested that you follow the commands from the previous mission
to become more familiar with Shuttle operations as the next two
mission will become exceptionally more difficult.
Space Station Crew Module
In this mission, you will be performing another series of actions to
further the space station program. Using the RMS, you will be
required to attach a crew module to the solar panel that was deployed
in the previous mission.
At 000:00:01:00.00. you are instructed to select the port RMS, supply
power to the RMS. release the RMS latches and deploy the RMS.
This operation is the same as in the two previous missions.
At 000:00:08:00.00. the Auto Grab sequence should be initiated.
Similar to the previous mission, you will select RMS auto mode 3 and
PROCEED with the sequence. Finally, you will grab the module
when the sequence has completed.
At 000:00:14:00.00. begin the Auto Safe Position sequence. Select
RMS AUTO MODE 2 and proceed with the sequence.
AT 000:00:18:00.00, you are informed that you will be rendezvousing
with the solar panel and that you can find the IMU TRACKING data
on CRT #2: Jf that data is not on screen, use the following command
to bring that CRT onscreen: while holding the ALT key, click on OPS
104, then on EXEC.
At 000:0019:00.00, you will place the DAP in manual mode. This will
allow you to manually track and translate the Shuttle to the orbiting
Solar Panel. This operation is very difficult. The following is the
quickest way to locate and translate to an already orbiting satellite.
First off. you have to find that floating metal monster. When you
take over manual control, you are at such a great distance from the
Solar Panel that you will not be able to discern the difference between
a star and the panel itself. The best way to locate the satellite is to go
to an external view and zoom away from the Space Shuttle. While
vou are zooming. you will notice one of the simulated stars is not
moving as much as all of the others. That odd-looking star happens
to be the Solar Panel. Now, align the external view so that the Solar
Panel is in a direct line between you and the Shuttle. Next, zoom
back in toward the Shuttle. making sure you pass by the Solar Panel
during this zoom. If you do not pass by the Solar Panel, you have
placed the Shuttle in between the external view and the Solar Panel
rather than placing the Solar Panel between the external view and
the Shuttle. Simple. isn't it?
Now that you have these all lined up in a straight line, continue to
zoom right up next to the Space Shuttle, which will be facing in some
random direction. Rotate the Shuttle so that the front windows are
facing directly in the zoom view. You should now be facing directly
towards the orbiting Space Station Solar Panel. Now is an exception-
ally good time to save a log file.
To begin translating toward the Solar Panel, make sure that you are
operating the Forward Rotational Hand Controller by pressing F on
the keyboard. Now. set up the time advance window to advance in
ten second intervals. displaying every ten seconds. Begin the transla-
tion by pressing ALT and = a number of times. Now, you are moving
toward the satellite. Time advance a minute and go back to your
external view, which should still be facing straight into the nose of
the Shuttle. and zoom back out to the Solar Panel. Watch the Solar
Panel for a few seconds to be sure that it is definitely moving toward
the Shuttle. You mav need to re-adjust the view slightly. Zoom back
into the Shuttle and adjust it also if you have adjusted the external
view. Now go to the HUD display and you should see the Solar Panel
somewhere in that display. Time advance a few more times and, if
necessary, increase your translations speed a few more times. In a
short amount of time, you will begin to notice that the Panel is
getting bigger in the HUD view. You will have to make a few minor
up, down, left and right adjustments to keep on the correct track
towards the Solar Panel. Continue doing this until you begin to get
close to the Solar Panel. Remember, space is a very big place.
When you have decided that you are getting close to the Solar Panel,
you should start slowing down. Begin to fire translation jets in the
opposite direction (ALT and -). When you are slowly moving toward
the panel, go to the orbital DAP and select VERN. This will give you
finer control of the Shuttle's movements now that you are close to the
Solar Panel.
By examining the Crew Module head closely you will find that one of
the circles has a darker ring around it (Brown in VGA, RED in EGA
and Violet in CGA). This is the connection joint. If you also examine
the Solar Panel. you will find a very similar joint on one end of the
Panel.
At this point, you are completely free to move the RMS by manual
controls using the keys L and I. These keys will move or rotate which-
ever joint has been selected. If you need to select a different joint on
the RMS, use the CNTL - J command to view and select from the list
of available joints (Shoulder, Wrist, Elbow). When finer movements
are required while using the RMS, hold down the ALT key while
pressing the LI keys for slow, very fine movements.
Using the manual mode of the RMS, position that dark circle so it can
be easily attached to the Solar Panel without allowing the Solar
Panel to get close to the Shuttle. Now using your Vernia jets, trans-
late slowing around until you can line up the two joints at which time
thev will automatically attach themselves together. Once the two
pieces are attached, release the Crew Module and move the Shuttle a
safe distance away from the nearly finished space station. Once the
Shuttle is at a safe distance you have completed the mission. A job
well done. Request Landing Comm's and all that is left is to do now
is land again.
Repair Hubble Telescope
Soon after the Hubble Telescope was placed in orbit, it was learned
that there were a few technical problems with its ability to focus. It
was a priority to find a solution to this problem or the company that
developed it would suffer extreme embarrassment. A plan was
created in which a space-walking astronaut would be sent out to the
Rubble Telescope to place a small upgraded electronics box on the
rear section of the telescope. With this piece attached, the Hubble,
although still not fully meeting its design spec, would be able to give
the scientific community an improved view of the universe. You will
now be faced with the challenge of placing this box on the back of the
Rubble - good luck!.
After the Shuttle has gone through the orbital insertion maneuvers
and has readied its system for the mission, the MET will start count-
ing up to T + Hubble Repair. As in the previous mission, you will be
required to locate an orbiting satellite and then manually maneuver
the Shuttle close to it. Once you are close again, switch to the Vernia
jets and maneuver the Shuttle right up next to the Rubble. Now be
very careful that the Shuttle is moving as close as possible to the
Telescope's speed as you do not want the two to collide or move away
from each other when you are using the MMU,
When vour satisfied with the positioning of the Shuttle, release the
MMU. You will notice that the MMU has a small triangular electron-
ics box on the front of it. You must place this box on the back (large
end) of the of the Hubble Telescope. Patience is required here, so
take your time moving in toward the Hubble. Use gentle movements
as the MMU can react rather abruptly to rapid input and you can
easily overshoot the position you want to be in. The electronics box
the MMU is carrying will automatically attach when you have the
MMU close enough and at the correct angle relative to the Telescope.
Once you have placed the box on the back of the Telescope, return to
the MMU to the Shuttle and re-attach it to its mounting area in the
Shuttle's payload bay. With that finished, request "Landing Comms"
and have a safe return flight.
Satellite Recovery
In this mission. vou will be recovering a satellite by using the RMS
robot arm rather than using the MMU. When the mission starts, you
should quickly locate the orbiting satellite on an external view. Now,
be prepared to begin the rotational and translational movements
toward the satellite.
At 000:00:00:05.00. Ground Control will tell you to locate the satellite
and then operate the RMS to recover it. However, you will need to
deploy the RMS first.
At 000:00:02:00.00. select the PORT RMS, and the power ON
At 000:00:04:00.00. release the port RMS latches.
At 000:00:08:00.00. Deploy the RMS.
At 000:00:10:00.00. place the DAP in MANUAL and begin the
translation to the satellite.
Once you are close to the satellite, place the DAP in Vernia jet mode
and maneuver the Shuttle directly below the satellite. Place the
satellite right above the open bay doors and use the RMS controls to
grapple the satellite. If after hours of trying this you cannot grapple
the satellite. maneuver the Shuttle so that the satellite is actually in
the payload bay and then close the Orbiter doors. Be sure that the
RMS is not in the way of the doors or they will get stuck.
With that quick solution to this mission, request "Landing Comms"
and return home.
Secret Military Mission
This mission details the operations necessary for deploying a Military
Spy Satellite. Once the Shuttle is prepared for this mission, you will
need to manually grab and deploy the satellite with the RMS arm.
Releasing Simulation Procedures start at 000:00:25:00.00.
At 000:00:24:55.00, you are again requested to select the port RMS,
activate the power system, release the RMS latches and deploy the
satellite. This process takes a total of approximately 36 seconds to
complete.
Now you may manually move the RMS to the satellite's grapple point
and grab it with the SEE. It is a bit tricky to move the RMS to the
exact location relying on external views only so use the cameras in
the Shuttle bay to gain a more accurate view of the positions of the
RMS arm. Once you have positioned the Standard End Effector at
the satellite's grapple point, press the ENTER key to actually grapple
it. Be patient as it mav take a number to tries before you can do this
with ease.
With the satellite in hand. move up and away from the Shuttle and
press the backspace key to release the satellite. Now, be sure the
Shuttle is in manual DAP operations and translate the Shuttle a safe
distance awav from the satellite. During this process you may want
to move the RMS arm back down inside the Shuttle's main cargo bay.
Once you are done with this, request "Landing Comms" and continue
through the normal landing sequence.
Instrument Landing:
very briefly. you will be attempting a simulated landing in heavy
cloud cover. All external views will be black until you are 35 feet
above the ground. Use the HSI to find the runway. Follow the glid
down circle around once, enter final approach and finally, use hud to
view the highlighted runway. Easy.
Keyboard Controls:
With Numlock Off:
Cursor Up (8 on key pad) Pitch Up
Cursor Down (2 on key pad) Pitch Down
Cursor Left (4 on key pad) Roll Left
Cursor Right (6 on key pad) Roll Right
E Move Up Across Panel
X Move Down Across Panel
S Move Left Across Panel
D Move Right Across Panel
F Use FRONT RHC/THC
A Use AFT RHC/THC
P Pause
T Time Advance
-/= Speed Brake I Throttle
[] Move selected RMS joint
Return Grab payload with RMS
Delete Release payload from RMS
Space Cycle through overview
screens.
Keys with SHIFT held down.
Home Simulates Left Mouse button
from keyboard
PgUp Simulates Right Mouse button
from keyboard
Cur Up (8 on keypad) Moves Pointer Up
Cur Down (2 on keypad) Moves Pointer Down
Cur Left (4 on keypad) Moves Pointer Left
Cur Right (6 on keypad) Moves Pointer Right
Keys with ALT held down.
P Toggles 'Game Running' icon on/off
[] Reduce movement of RMS 8/10th
Cur Up -Z Translation of Shuttle (Up)
Cur Down +Z Translation of Shuttle (Down)
Cur Left -Y Translation of Shuttle (Left)
Cur Right +Y Translation of Shuttle (Right)
= +x Translation of Shuttle (Forward)
- -x Translation of Shuttle (Backward)
Keys on the standard 101 key keyboad keypad. (Numlock off)
+/- Zoom inl Zoom out external view
Scroll through aft CRT displays
Home Camera Roll Left
End Camera Roll Right
PgUp Camera Pitch Up
PgDn Camera Pitch Down
Ins Camera Yaw Left
Del Camera Yaw Right
Control Key Sequences:
Control C + Y Cursor On
Control C + N Cursor Off
Control G + A Arm Landing Gear
Control G + D Deploy Landing Gear
Control H + 1 Full Auto Help
Control H + 2 First Simulation
Control H + 3 First Command
ControlH + 4 Veteran
Control H + 5 Fully Manual
Control H 0 Auto Selection
Controlj + 1 Activate Shoulder Yaw on RMS
Control j + 2 Activate Shoulder Pitch on RMS
Controlj + 3 Activate Elbow Pitch on RMS
Controlj + 4 Activate Wrist Pitch on RMS
Controlj + 5 Activate Wrist Yaw on RMS
Controlj + 6 Activate Wrist Roll on RMS
Control Key Sequences:
ControlL + S Save Log File (Hard Drive Only)
Control P + F Go to Front Panel
Control P + A Go to Aft Panel
Control P + C Go to Center Panel
Control P + L Go to Left Panel
Control P + R Go to Right Panel
Control P + O Go to Overhead Panel
Control P + M Go to Right-Aft Panel
Control P + N Go to Lower-Aft Panel
ControlP + H Slow Panel Movements
Control P + J Speed Panel Movements
ControlQ + Y Quit to Main Menu
Control Q + N Return to Simulation
ControlQ + D Quit to DOS (PC)
Control S + T Start time Skip
Control S + P Start time Skip Pause when finished
Control S + C Turn off Comms
ControlT + T Start Time Advance
T + P Pause when finished
ControlW + T Open Time Advance Window
ControlW + S Open Time Skip Window
ControlW + D Open Time of Day Window
ControlW + M Open MET Window
ControlW + C Open Detail Level Window
ControlW + G Open Ground View Window
ControlW + H Open Help Level Window
ControlW + L Open Log Options Window
Function Keys
No shift/CTRL/alt SHIFT + ALT +
f1 Last panel Select Panel
f2 Left HUD Right HUD
f3 Left window Right Window
f4 Left AFT Right AFT
fS Left Payload Bay Right Payload Bay
f6 Inside MMU Release MMU Attach MMU
f7 Mission Control text External Tank View
f8 Ground View Sel Ground View Roaming MMU view
f9 CCTV View Crawler View 747 View
flO Roaming Camera Left SRB Camera Right SRB view
MMU Keys:
U Pitch Up
N Pitch Down
H Roll Left
j Roll Right
B YawLeft
M Yaw Right
Alt t U -z Translation (Up)
Alt + N +z Translation (Down)
Alt + H -Y Translation (Left)
Alt + j +Y Translation (Right)
Alt + B -x Translation (Backward)
Alt M tX Translation (Forward)
Some General Notes:
1.Front vs. Aft RHC/THC controllers. If you notice that the
Shuttle, while in orbit, is responding to your directional inputs
completely backwards to how you think it should respond, you
have probably pressed 'A' at some point by accident. Press the 'F'
key to use the Front RCS controllers.
2.When a window is open during the simulation it does not pause
the game. If you are using a log save, and you are going to press
the backspace key, these actions will not only effect the window
you are manipulating but also what is happening in the simula-
tion.
3.Please note that the x,y,z axis for the Shuttle and the MMU are
probably different than what you thought they would be. How-
ever. they follow NASA guidelines exactly.
4.Because not all keyboards are 101 key keyboards, some users may
have to experiment with the Numlock key and the cursor keys to
get all of the pitch, roll, and zoom actions of both the cameras and
the actual Shuttle movements.
5.Time Skipping vs Time Advancing. If you set up to time skip, you
may only skip in the current direction the clock is counting, (up or
down( which must be specified in the Time Skip window. Time
skipping is similar to time advancing except that while time
skipping. all of the minor actions are performed by the computer.
In time advancing, only time itself is compressed so no actions are
taken by the computer. Example of Time Skipping: Set up a
start position in orbit. Set the Time Skip Window to T + 00:54:55.
Open the MET mission elapsed timer. Now start the Time Skip
function. An 'S' should appear in the game running icon. You
will notice that the Shuttle will go through all of the orbit inser-
tion maneuvers automatically, the doors will open, radiators
deploy and etc. When the time skip ends, five seconds later you
will be ready for the mission comms.
6. Lastly, Virgin Games and Vektor Graphix have put a huge
quantity of time and effort into bringing you this product and we
sincerely hope that you enjoy it. If you are having a particular
problem in a certain area, have suggestions to improve the game
play. or find one of those 'nasty bugs', please let us know so we
can help you around the problem and use your idea to improve
our product line.
25
Credits:
Published By: Virgin Games
Developed By: Vektor Grafix
Produced By: Steve Clark
David A. Luehmann
Ian Mathias
Manual By: Alastair Swinnerton
Steve Clark
Missions Guide By: David A. Luehmann
Mannual Editor: Lisa Marcinko
Assistant Editors: Angela Sagaser
David A. Luehmann
John E. Martin
Rose Dalton
Box Design: Words and Pictures
Andrew Wright
Lauren Rifkin
Proeramming By: Ian Martin
Andy Craven
James Fisher
Dominic Robinson
Graeme Baird
Graphics By: Mark Grifflths
Derrick Austin
Q/A John F. Martin
Top Star Testing Services
Jeff Wagoner
Special Thanks To:
Lvle J. Hall II. Rich Heimlich. Tommv Tallarico. Cathie Bartz, Ron (Ice)
Miller. The "TWINS". Seth Mendolsohn. EDI (for the interruptions), and
all the fine Virgins at Virgin Games.
Special Thanks From the UK To:
Rose Dalton. Chris Stevens. Tony Norton. Gerry Tucker. Rob McGrath.
Wolt Percival Associates.