Superstar Ice Hockey manual
- Superstar Ice Hockey
- manual
SUPERSTAR HOCKEY
Main Menu options
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Joystick in port 2 controls options.
VIEW A TEAM HISTORY SCREEN - displays a variety of statistics
tabulated by season for each team. Push the joystick up and down to
view other teams, fire button returns you to the main menu.
IMPROVE TEAM MENU
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GENERAL IMPROVEMENT SCREEN - Select this option if you wish to send
your team to training camp. When the General Improvement Screen screen
appears, type in the number of trading points you wish to spend (1 to
1000) and press [Return]. When training camp is over, press the fire
button to return to the Improve Team menu. To leave the General
Improvement Screen screen, type in "0" as the number of trading points
you wish to spend.
Recruit a Player Screen - Select this if you wish to replace one of
your veteran players with a new, young, recruit from the minor
leagues. The Recruit a Player Screen shows your teams roster under the
headings of "P"(position) and "A"(age) along with his offensive,
defensive, and total skills ratings. Push the joystick up and down
until the player you wish to replace is highlighted. Then press the
fire button to remove him. You must then type in a new name (up to 8
characters) and press [Return].
Note - "Age" refers to the number of seasons a player has played.
Next, you will need to adjust the new players offensive and defensive
skill ratings. A new players total skill level is 24, and that you
must pay trading points 4 times the players' total skill. While the
word O. is highlighted, move the joystick left and right to adjust the
players O. level. Then push the joystick down and do the same for his
D. skills.
- The figures to the right of the bars show you exactly how much this
player will cost you in trading points.
- The top figure tells you how many trading points you have available.
- The figure next to the minus sign is the cost of the new player.
- The figure on the bottom tells you how many T.P. you would have left.
- When you are finished, highlight the word EXIT the press the fire
button Then select either to OK or CANCEL options.
TRY PLAYER TRADE SCREEN
-----------------------
Select this option if you wish to trade one of your players for a
player on another team. The Try Player Trade Screen is similar to the
Recruit a Player Screen screen in form: your team is on the left side,
the team you wish to trade with is on the right. To view other teams'
rosters, highlight VIEW TEAMS and press the fire button, then select
the team you wish to trade with.
NOTE: the player you trade for must play the same position as the
player from your team.
When you find the player you want to trade, press TRY TRADE. You will
be shown the total number of trading points remaining, plus
"ARBITRATION WILL COST 150 POINTS". Then decide whether to trade
(press OK) or not (press CANCEL). Then go on to choose the player on
your team who'll be packing his luggage. Then type in the number of
trading points you're willing to throw in to "sweeten" the deal (if
none type "0"). You'll then find out if your player was accepted or
rejected. Press the fire button to go on.
SET UP NEW LINES SCREEN
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Select this option to change players of the same position from one
line to another.
- First, choose the player you wish to switch and press the fire button.
- Second, choose the player you wish to switch with and press the
fire button.
- If you want to see the other teams, choose VIEW OTHER TEAMS, and
press and HOLD the fire button and push the joystick up and down to go
through the teams.
PLAY NEXT GAME SCREEN
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It's self explanatory. You have to be retarded not to figure it out.
NOTE: Practice has no crowd noise. League does.
You can't play without offsides in a league game.
SAVING FROM THE MAIN MENU - If you have made ANY player or league
changes you must press ALT - S.
GAME SCREEN
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Abbreviations:
TP - total power (maxmimum)
EP - effective power (current)
Pause game/Timeout screen:
- ESC key pauses the game.
- To take a timeout you must be acting coach (chosen on the PLAY GAME
SCREEN).
- Press ESC key to return.
- If the computer is shut off during play, or immediately after the
game will be saved as a FORFEIT. Hold your tempers!
HOW TO CONTROL YOUR CENTER
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- You choose whether to control your goalie or not in the PLAY GAME
SCREEN.
- Your player is not colored differently in the Amiga version so be
careful.
- To shoot a slap shot:
1 - hold the fire button
2 - hold the joystick in the direction you wish to shoot
3 - release the button slightly BEFORE the stick reaches the
puck (to hit it high), or AFTER the shot, to hit it low.
- To shoot a Quick shot (very hard):
1 - press and hold the fire button at just the right time as a
loose or oncoming puck comes into your range.
2 - Then push the joystick in the position you wish to shoot.
3 - release the button slightly BEFORE the stick reaches the
puck (to hit it high), or AFTER the shot, to hit it low.
- Faking a shot:
1 - Press the fire fire button as if you are going to shoot.
2 - Release the fire button slightly BEFORE your player winds up.
- Passing the puck:
1 - Tap the fire button quickly.
2 - move the joystick in the proper direction
3 - tap the fire button quickly again
When Attacking the Goalie on the Right
1)Left(top) Defense
2)Closest(top)Defense/Wing 1 2 3
3)Left(top) Wing \ | /
4)Closest Defense \ | /
5)Closest Wing 4----O----5
6)Right(bottom) Defense /|\
7)Closest(bottom) Defense/Wing / | \
8)Right(bottom) Wing 6 7 8
When Attacking the goalie on the Left.
1)Right(top) Defense
2)Closest(top)Defense/Wing 1 2 3
3)Right(top) Wing \ | /
4)Closest Defense \ | /
5)Closest Wing 4----O----5
6)Left(bottom) Defense /|\
7)Closest(bottom) Defense/Wing / | \
8)Left(bottom) Wing 6 7 8
Controlling the Goalie (if option is chosen)
Making a high save: fire button + joystick forward.
Making a low save: fire button + joystick back.
Hold the button to hold the puck and either release it by releasing
the fire button or wait for a whistle to stop play.
Coaching strategies (if option is chosen)
DEFENSIVE TEAM IN FULL STRENGTH
- "Protect" Strategy -
CENTER - always will cover the opposing center
WINGS - When the puck is NOT in the team's defensive zone, the
wing will cover the wing. When the puck is in the teams'
defensive zone, the wing will cover the defenseman.
- "Normal" Strategy -
CENTER - always will cover the opposing center
WINGS - When the puck is NOT in the team's defensive zone, the
wing will cover the wing. However, if a defensemen gets the puck,
the closer wing will go after him. When the puck is in the teams'
defensive zone, the wing will normally cover the defenseman.
However, if a wing gets the puck, the closer wing will go after him.
- "Forecheck" Strategy -
CENTER - will go after the puck wherever it is on the ice
WINGS - When the puck is NOT in the team's defensive zone, the
wing will cover the wing. However, if a defensemen gets the puck,
the closer wing will go after him. When the puck is in the teams'
defensive zone, the wing will normally cover the defenseman.
However, if a wing gets the puck, the closer wing will go after him.
DEFENSIVE TEAM SHORTHANDED (CENTER IN THE PENALTY BOX)
- "Protect" Strategy -
CENTER - is in the penalty box
WINGS - A wing will try to stay in front of the wing and/or
defenseman in his zone. A wing will not attack a puck directly,
but will wait for something to happen.
DEFENSEMEN - The defenseman will only attack the puck if the
opposing center has it in his zone. Otherwise, he will try to
stay in front of the wing and/or defenseman in his zone.
- "Normal" Strategy -
CENTER - is in the penalty box
WINGS - A wing will attack the puck or puckhandler that is in his
zone. When the puck is not in his zone, he will stay in
front of opponents in his zone.
DEFENSEMEN - A defenseman will attack the puck or puckhandler
that is in his zone. When the puck is not in his zone, he will
stay in front of opponents in his zone.
- "Forecheck" strategy -
CENTER - is in the penalty box
WINGS/DEFENSEMEN - A defenseman will attack the puck or
puckhandler that is in his zone. He will get as close to the puck
as possible while staying in his zone, trying to intercept any
passes. It's risky.
OFFENSIVE TEAM
On offense, the main difference between the three offensive
strategies is the frequency of passes vs. shots. For example, in the
offensive zone the players are six times more likely to pass if SETUP
is chosen rather than ATTACK.
CENTER - The center is more likely to pass to either wing. The
center will occasionally pass to a defenseman, but the wings are the
centers' primary receivers.
WINGS - The wings first priority is to feed the center, which
they will do more than half the time. A wing will also feed a
defenseman who is sharing the same side of the rink with him. In
addition, a wing will occasionally feed another wing.
DEFENSEMEN - More than 1/2 the time a defenseman will try to
feed a wing that shares the same side of the rink with him. If not,
he'll probably go to the center. Occasionally, he'll go to another
defenseman.
Additional Features:
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- "P" toggles puck size
- All penalties are 2 minutes in which you do not play.
- There are no ties in playoff or practice games.
- IF your center ever becomes "locked up" you have not finished a
pass or fake. Tap the fire button to fake or hold the joystick in a
passing position and press the fire button to pass, the you will be
able to move freely again.