King's Quest 4: The Perils of Rosella
King's Quest 4: The Perils of Rosella downloads
This is the only chapter in the King's Quest series where the action takes place in real-time. The events of the game cover about 24 hours. Some activities must be completed during the day, while other puzzles can be solved only at night.
This game was simultaneously produced and published in the AGI and SCI engines. The AGI engine was used in all earlier Sierra adventure games, the SCI in all later ones.
Roberta Williams wrote in the notes to the King's Quest Collection Series, "Before King’s Quest IV was released, word leaked out that Graham would have a heart attack and might die. Fans were upset enough to write in, asking to save Graham. I wanted King's Quest IV to have some pressure applied to you: a timed game, taking place over a 24-hour period, so you roam around during the day and eventually it turns to night. I don’t remember other games using the same scenes at night; it looked creepy."
players: single player
input: joystick, keyboard, mouse
distribution: 3,5 floppy disk, 5,25 floppy disk
graphics: CGA, EGA, Hercules, Tandy, MCGA, VGA
sound: Adlib, PC speaker, Roland, Tandy
Abandonware DOS popularity: low
- #1 - 08.04.2015 09:06 slxIf the pictures from this game then this is not the AGI version of the game!