
|
Master of Orion II is a 4X turn-based strategy game set in space. MoO gives the player the chance to design custom races and to control food, production, economic management and research. The player can wage war against other races or use spies and diplomacy to achieve victory.
Awards and accolades:
|
||
| status: | ||
| system: | DOS | |
| released: | 1996 | |
| publisher: | Microprose | |
| developer: | SimTex | |
| designers: | Stephen Barcia, Ken Burd | |
| genre: | strategy : 4x | |
| view: | varied | |
| keywords: | science fiction, procedural generation, turn based | |
| series: | Master of Orion | |
| multiplayer: | LAN or Internet, hotseat, same screen (split or single) (1-8 players) | |
| input: |
|
|
| distribution: |
|
|
| graphics: | SuperVGA, Vesa | |
| sound: | Sound Blaster | |
Facts and trivia and collector's notes texts are licensed under the GNU Free Documentation License. These texts use material from this Wikipedia article.
There has been one sequel, Master of Orion 3. Comments by reviewers and players have mostly been unfavorable. Despite the sequels' more sophisticated graphics, sound and gameplay, some players prefer the original Master of Orion.
The game is still played online, and one group of fans has developed a patch, which fixes some bugs and adds more game set-up options, and a few mods which adjust the game balance.