A public server at nethack.alt.org, commonly known as NAO, gives access to NetHack through a Telnet interface. A Java Telnet emulator is also available on the same site. Ebonhack connects to NAO with a graphical tiles-based interface.
NetHack also has an IRC channel, #nethack, on the Freenode network. Many people discuss the game there, and the resident announcer bot, "Rodney", notifies of every death, ascension and wish that occurs on the NAO server. Rodney can also announce full and new moons, as well as providing a substantial database of information which players can access with commands.
Enhanced graphical options also exist, such as the isometric perspective of Falcon's Eye and Vulture's Eye, or the three-dimensional rendering that noegnud offers.
players: single player
graphics: 80 columns text
popularity: below average
- #1 - 13.05.2017 11:33 LordBucketNethack is a super popular classic among roguelikes, but as someone who's player a lot of roguelikes, personally I find it to be fairly flawed. You will never, ever beat this game...or even progress very far without consulting a guide. The game is completely dependant on gimmicks that you just have to know about in order to get anywhere. If you try to play it as an RPg where you progress and get strong, you will fail. It can't be played that way. In fact, monsters scale to your level, so making yourself "stronger" quickly results in being completely overwhelmed by monsters you can't possibly beat. If you want to spend hours reading through complicated guides tellng you exactly what to do and what not to do, Nethack is your game. If you want a more typical progression roguelike experience, try Moria, ToME2, Angband, etc. instead.
- #2 - 14.05.2017 09:10 AbandonwareDOSThanks for the review Lord Bucket! I see I'm not the only one to play lots of roguelikes...