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Prince of Persia

Prince of Persia
Prince of Persia
abandonware game
abandonware

released in : 1990
published by : Broderbund
developed by : Broderbund
idea/design by : Jordan Mechner
genre(s) : action : platform
keywords : middle east
visual(s) : 3rd person - side view
platform : Dos Dos
input : key joy
media : 3,5 floppy disk, 5,25 floppy disk
graphics : CGA, EGA, Tandy, MCGA, VGA, Hercules
sound : Adlib, Sound Blaster, PC speaker, Tandy
multiplayer : - none -
related games : Prince of Persia (series),
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TRIVIA
This texts are licensed under the GNU Free Documentation License. These texts use material from this Wikipedia article.

Mechner (the game designer) used a process called rotoscoping, in which he studied many hours of film of his younger brother David running and jumping in white clothes, to ensure that all the movements looked just right.

In 1992, a famous Russian author Victor Pelevin wrote a short story called "Prince of Central Planning" which shows a Soviet bureaucratic organization in which everyone plays computer games all the time (using American computers, which were in very short supply in the Soviet Union at the end of 1980s). Nobody really works but actually lives in the world of the game he is playing at the moment. The protagonist Alexander (or Sasha as this name shortened in Russian) lives in the world of Prince of Persia (i.e., he encounters red potions, guardians, spikes and blades in the streets and on the subway during his daily life). The story was a heavy satire on Soviet bureaucracy and resembles stories of Philip K. Dick.
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