|Ragnarok (a.k.a. Valhalla) is a fantasy roguelike rpg game developed by Gray Design Associates in 1993 from an original idea by Thomas Boyd, Robert Vawter. Ragnarok (a.k.a. Valhalla) can be enjoyed by 1 player from a 3rd person, top down perspective.|
|publisher:||Gray Design Associates|
|developer:||Gray Design Associates|
|designers:||Thomas Boyd, Robert Vawter|
|keywords:||turn based, setting: norse, celtic, fantasy, procedural generation|
|view:||3rd person, top down|
|multiplayer:||single player only|
|distribution:||3,5 floppy disk, cd-rom|
|sound:||Adlib, PC speaker, Sound Blaster|
|popularity:||3347 page views|
Character development is one of the chief draws of Ragnarok. Throughout the game, the player may change forms, to obtain the powers and abilities of almost any monster in the game, with the exception of god and demi-god level creatures.
In the beginning of the game, the player must choose a character class. These classes all have intrinsic statistics. At level ten, the player "masters" a class, and gains all the skills that the class can use.
One element of Ragnarok gameplay is that slain player characters leave behind 'ghost data' for the next adventurer to encounter.