If text adventures are your thing, Star Trek: The Kobayashi Alternative (1985, DOS) will either delight or destroy you. You type commands to guide Kirk and crew through a no-win scenario that tests your logic, patience, and tolerance for 1980s parsers. It’s ambitious — perhaps too ambitious — with a sprawling map and a vocabulary that often refuses to understand you. But there’s real charm here: the game tries to simulate command decisions, not just puzzles. It’s frustrating, fascinating, and undeniably Trek. You won’t beat it easily, but hey — that’s the point of a “no-win scenario.”
I used to enjoy mucking around with this on an old PC. Didn't have the manual though, and kept getting stuck. Besides the great walk through provided here, you might also want to check out www.mocagh.org/miscgame/kobayashi-manual.pdf" for a complete intro and how to get your ship fixed so you can go trekking. Live long and prosper.
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