Think running an airline is easy? Airlines (1994) says “think again.” This old-school management sim hands you a failing fleet and a world map, then laughs quietly as you go bankrupt in under 10 turns. Buy planes, open routes, and try to explain to investors why you scheduled 12 flights to Greenland. It’s dry, brutal, and oddly satisfying—kind of like chewing stale pretzels at 30,000 feet. Just don’t forget to buy some insurance.
Write a comment Have you ever played Airlines? Did you like it? Did you hate it? Write something about it: share your experience, give us hints on how to properly run this game or simply say how much you loved it.