Cohort is a Roman military strategy game focused on commanding legionary forces in battle. Rather than playing a single heroic warrior, the player takes responsibility for formations, positioning, and battlefield tactics, attempting to make Roman discipline count against opposing armies. The game emphasizes planning and unit placement, giving encounters a deliberate pace in which a clever formation can matter more than frantic clicking. Its historical setting is the main attraction, especially for players who enjoy military games that are willing to spend time on formations and battlefield organization. The interface is unmistakably from the early 1990s, but beneath the dated appearance lies a respectable attempt to model ancient warfare. It is the sort of game where knowing where to put your troops is considerably more useful than shouting 'charge!' and hoping history takes care of the rest.
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These are some of the abandoned games similar to Cohort in some way.