Storm is a strategy game built around the classic idea that controlling an entire world is much easier when nobody can complain about your management style. The game challenges you to develop territory, make strategic decisions and deal with opponents while balancing the various resources needed to keep your ambitions alive. Its presentation is straightforward and information-heavy, typical of strategy titles from the period, with the focus placed firmly on decisions rather than spectacle. Success requires patience and a willingness to think beyond the immediate turn, because a clever move now can create a much bigger advantage later. Storm is therefore best enjoyed by players who like maps, statistics and the slightly worrying sensation that they have just spent two hours planning something that will collapse because of one tiny mistake. It is old-school strategy in the best sense: uncomplicated presentation, complicated consequences.
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