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Indiana Jones and the last crusade is a very good adventure game published in 1989 by Lucasfilm/Lucasarts. It was developed by Lucasfilm/Lucasarts using the SCUMM (Script Creation Utility for Maniac Mansion) engine. The game is currently abandonware and runs on DOS. Indiana Jones and the last crusade is a point & click adventure developed by LucasFilm. INJaLC uses the widely known Scumm interface, with the addition of the Look and Talk verbs, not included in the previous games. Another innovation is the IQ point system, similar to the one present in every Sierra Online game. |
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| system: | DOS | |
| released: | 1989 | |
| publisher: | Lucasfilm/Lucasarts | |
| developer: | Lucasfilm/Lucasarts | |
| designers: | Noah Falstein, David Fox, Ron Gilbert | |
| genre: | adventure : point & click | |
| view: | 3rd person, side view | |
| keywords: | based on a movie, war: world wars, character: Indiana Jones, unusual box content, modern world | |
| series: | Indiana Jones | |
| multiplayer: | single player only | |
| game engine: | SCUMM (Script Creation Utility for Maniac Mansion) | |
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| graphics: | CGA, EGA, MCGA, Tandy, VGA | |
| sound: | Adlib, Sound Blaster, PC speaker, Tandy | |
Facts and trivia and collector's notes texts are licensed under the GNU Free Documentation License. These texts use material from this Wikipedia article.
Last Crusade was one of the most innovative of the LucasArts adventures. It expanded on LucasArts' traditional adventure game structure by including a flexible point system - the Indy Quotient score - and by allowing the game to be completed in several different ways. When the game was restarted or restored, the total IQ of your previous game was retained. The only way to reach the maximum IQ of 800 was by finding alternative solutions to puzzles, such as fighting a guard instead of avoiding him.
Indiana Jones and the Last Crusade: The Graphic Adventure also introduced the phrase "Hello, I'm selling these fine leather jackets" which became a running gag in future LucasArts games. The phrase is a reference to an in-house promotion that was going on during the game's production.
All the Swastikas had to be removed from the game prior to its release in Germany. According to Boris Schneider who translated most of the LucasArts adventures, this was a very challenging task, especially with regard to the software that was available to him back then.
In the VGA version, there is a painting in the vault of the Brunwald castle which features a beach that appears as scenery in Loom.