Syberia was acclaimed by critics for its graphic design and intelligent script. The game contains elements of art nouveau and steampunk fiction. Most devices and tools (including a train) are powered by springs and wind-up gears.
Sokal's earlier game, Amerzone, is located in the same fictional universe and Syberia contains some references to it. Paradise, another of Sokal's adventure games, has no connections to Syberia. It does, however, use a similar interface and art direction.
players: single player
Abandonware DOS popularity: below average