Games made with the Sierra's Creative Interpreter engine (SCI) sorted by title, from Z to A
The Sierra's Creative Interpreter (SCI) engine was a game engine developed by Sierra On-Line, a prominent game developer and publisher in the 1980s and 1990s. SCI was used to create a variety of graphic adventure games, including classics like the King's Quest series, Space Quest series, and Quest for Glory series, among others.
The SCI engine represented a significant advancement in game development technology at the time of its introduction. It allowed for more sophisticated graphics, sound, and user interface elements compared to Sierra's earlier AGI (Adventure Game Interpreter) engine. SCI games typically featured point-and-click interfaces, animated sprites, and sometimes digitized sound effects and speech.
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Crazy Nick's Parlor Games with Laura Bow
DOS19923.4/5 Sierra On-Line
Crazy Nick's Leisure Suit Larry Casino
DOS19923.5/5 Sierra On-Line
Conquests of the Longbow: The Legend of Robin Hood
DOS1991protected4.2/5 Sierra On-Line
Conquests of Camelot: The Search for the Grail
DOS19904/5 Sierra On-Line
Conquests of Camelot: The Search for the Grail is an old DOS point and click adventure game designed by Christy Marx, developed and published by Sierra On-Line in 1990. As the title implies, Conquests of Camelot setting is based on the Arthurian legends.
Code-Name: Iceman
DOS19894.1/5 Sierra On-Line
Code-Name: Iceman is a graphic adventure game developed and published by Sierra On-Line in 1989. Designed by Jim Walls, known for his work on the "Police Quest" series, "Code-Name: Iceman" blends elements of adventure, puzzle-solving, and espionage in a Cold War-era setting.In the game, players assume the role of John Westland, a United States Navy...
Castle of Dr. Brain
DOS19914/5 Sierra On-Line
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