Tintin on the Moon sends the famous Belgian reporter into space for a colorful arcade adventure inspired by Hergé's comics. The setting gives the game an appealing combination of science-fiction imagery and Tintin's familiar cast, while the gameplay focuses on action, movement and avoiding hazards. The moon may look peaceful in the illustrations, but here it is packed with enough trouble to keep Tintin busy. The presentation aims to capture the comic-book spirit with bright visuals and recognizable characters, even though the hardware naturally limits the spectacle. Tintin on the Moon is best enjoyed as a compact licensed arcade game rather than a deep adventure. Its biggest strength is the charm of seeing Tintin's world translated into interactive form, complete with the slightly absurd situations that made the original stories so memorable. If you ever wanted to explore the Moon with a reporter, a dog and questionable astronaut safety procedures, this is your opportunity.
Zero Magazine Issue 1 (1990): "This game is almost suffocatingly loyal to the Tintin legend. In fact it would have to be - Studios Herge, the Belgian organisation that owns the rights to Tintin (Herge himself pegged it in 1983), are unimaginably strict about the use of their beloved boy reporter, and if anything at all is out of place - well, they send the boys round. 'Integrity' is the name of the game. This is as faithful a licence as we've seen, and as perhaps we'll ever see. As the Captain would say, 'Billions of bilious blue blistering barnacles in a thundering typhoon!'".
More information on Tintin on the Moon
Status: abandonware Also published for: Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC Abandonware DOS views: 8461
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