It’s 1990, and you’re sitting at your DOS PC playing Accordion, a game that somehow turns solitaire into something slower and more passive-aggressive. It’s not flashy — unless you count blinking cards as flair — but it’s the kind of game you’ll boot up “just for five minutes” and look up two hours later wondering where your life went. A card game for masochists with a soft spot for monochrome nostalgia.
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