In Air Force Commander (1992), you don’t just fly planes - you run the whole air force. Think of it as being a general with a spreadsheet addiction. Assign squadrons, manage budgets, and try not to start World War III. It's dry in places, but the micromanagement will scratch an itch you didn’t know you had. A game where you’ll spend more time planning than fighting, but hey - who needs excitement when you have aircraft procurement forms?
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