Archon Ultra is turn-based strategy game designed by Jonathan Freeman, Paul Reiche III, developed by Free Fall Associates and released by Softgold Computerspiele in 1994. Archon Ultra runs on DOS.
Archon Ultra is part of the Archon game series.
In watching an inept Squake attempt to play this Archon version, I've noticed something common with RTS games: the shooter at the lower end of the screen has a reach advantage over the target above them. This is demonstrated in the video by the Shapeshifter vs Unicorn combat. Another example would be in playing Command-&-Conquer: a GDI Guard Tower would shred a NOD Artillery unit, but when the Artillery piece is positioned south of the GDI Guard Tower, the gun extends just beyond the square the Artillery occupies, giving it an advantage of reach.
Yes, I am a fan of the original Archon, and I found Squake's demonstration (at the time of this comment) an embarrassment. I've never seen such a poor demonstration of game play.
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