Bolo Ball is a DOS game from the mid-1990s. It features a physics-based gameplay where the objective is to knock opponent balls out of an arena. When you start the game, you find yourself in a 2D arena set against a starry, space-like background. You control a colorful ball, which, despite being a 2D sprite, appears somewhat three-dimensional due to clever shading and design. As you steer your ball around the arena, you collide with enemy balls, trying to knock them out of bounds. The collisions are dynamic, with your velocity transferring to the enemy balls, making each hit feel impactful and strategic.
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