Before realistic fighting games, there was Boxer Rebellion—a 1982 title so primitive, it makes Pong look flashy. It’s boxing with fewer rules and more pixels per punch. The controls are stiffer than a week-old baguette, but that’s part of the charm. You’re not just fighting your opponent—you’re fighting the keyboard, the hit detection, and sometimes, your will to continue. Still, there’s something oddly satisfying about landing that one perfect jab.
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