Downloads for Code-name: Iceman
Most puzzles in the game revolve around procedures, be they first aid, military or bureaucratic, that are usually outlined in the manual.
The submarine simulator was widely criticized as frustrating, and may have been a leading reason for the game's poor sales.
players: single player
input: keyboard, mouse, joystick
distribution: 3,5 floppy disk, 5,25 floppy disk
graphics: CGA, EGA, Hercules, Tandy, MCGA, VGA
sound: Adlib, Roland, Sound Blaster, Tandy, PC speaker
Abandonware DOS views: 2149
- #1 - 19.12.2015 17:22 Jurjen BakkerI played the game at least ten times. All the way to that irritating submarine-simulator and no further. Problem is that when you are a split second too late in perform some action, it is 'game over'. I want to play that part with the YouTube-playthrough in a small corner of the screen and copy all the actions. Otherwise it is impossible to get through that part!!
- #2 - 19.12.2015 18:27 AbandonwareDOS@Jurjen: I've always found action (or similar) sequences in adventure games the worst thing a designer could put in a game. Star Trek and Rise of the Dragon come to mind.