Before there was Baldur’s Gate or Skyrim, there was DND. This 1984 DOS dungeon crawler is as old-school as it gets, complete with ASCII graphics, endless hallways, and monsters that live entirely in your imagination. The game is brutally straightforward: you’re in a dungeon, now try not to die. There’s loot, traps, and the constant sense that one wrong move will end your adventure in a blink. It’s not flashy, but it’s historically significant, laying the groundwork for the RPG genre we know today. If you can get past the spartan visuals, DND still delivers a surprisingly tense and rewarding experience.
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