Destroyer puts you in command of a warship and expects you to worry about things such as navigation, enemy vessels, and the general problem of people trying to sink you. The game comes from an era when naval simulations were not particularly interested in holding your hand, so learning the controls and understanding what is happening around you are part of the challenge. Missions demand attention and a willingness to think rather than simply point at something and shoot. The atmosphere is helped by the tension of searching for threats while knowing that the ocean provides an enormous amount of empty space in which something unpleasant could be hiding. Its presentation is basic by modern standards, but that simplicity has its own appeal. Destroyer is a straightforward naval simulation for players who enjoy the idea of commanding a ship without needing Hollywood explosions every twelve seconds.
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