By 1994, RPG fans were spoiled with titles like Might and Magic and Ultima. Then along came Disciples of Steel, a brutally complex, turn-based fantasy epic for DOS. It drops you into a sprawling world with an overwhelming amount of freedom—and a manual thick enough to stun a dragon. The interface is clunky, the learning curve is steep, and yet, those who persevered found an experience as rich as it was punishing. The game rewards patience and strategy but punishes carelessness with merciless brutality. It’s the kind of RPG that separates the casual adventurers from the true masochists of the genre.
Electronic Games (1994): "While the graphics are simple and the combat tends to drag on for over an hour in some of the larger battles, the attention to detail, story scripting, over 50 automapped dungeons, phased tactical combat, and non-linear, complex plot with alternate pathways and subplots make this game a guarded buy for those who miss the role-playing games of the past."
More information on Disciples of Steel
Status: abandonware Also published for: Atari ST Abandonware DOS views: 4391
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