Released in 1988, Dracula in London was part strategy, part board game, and all atmosphere. You weren’t just staking vampires; you were managing resources, characters, and time while racing against the Prince of Darkness himself. The interface might look quaint today, but the tension was real—each move could bring you closer to victory or doom. With its mix of deduction and horror, it’s basically “Clue” meets Bram Stoker. Sure, the graphics were limited, but the dread was palpable, especially when Dracula closed in. It’s one of those games that proves terror doesn’t need gore—just the right amount of imagination.
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