Dragonflight (1991) was a German RPG that dared to think big—party-based adventuring, sprawling maps, and a proper fantasy plot. It played like a love letter to Ultima with its mix of open exploration and questing. The game was ambitious for its time, though the translation could feel a little awkward. Still, the sheer scale was impressive, and it gave PC gamers a taste of deep, European-style roleplaying. It wasn’t flashy, but it offered plenty of adventuring meat for those willing to dig in. Think of it as an RPG marathon, not a sprint—perfect for patient dungeon crawlers.
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