Faces Tris 3 (1990) takes a familiar concept and gives it a slightly unsettling twist. Yes, it’s a falling-blocks puzzle game, but instead of abstract shapes, you’re stacking faces that stare back at you as if silently judging your decisions. The mechanics are instantly recognizable, which makes the strange visual choice even more memorable. The gameplay is tight, demanding quick thinking and spatial awareness, while the increasing speed ensures panic arrives right on schedule. There’s something unintentionally funny about failing a level and being surrounded by a wall of badly arranged expressions. It doesn’t reinvent the puzzle genre, but it doesn’t need to. Faces Tris 3 survives on its oddball personality, proving that sometimes all it takes to stand out is a good idea and the courage to make it a little weird.
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