Released in 1987, Falcon is the kind of flight simulator that politely informs you, within minutes, that you are not nearly as smart as you thought. This isn’t an arcade joyride with explosions every three seconds; it’s a cold, serious simulation that expects you to read the manual, understand avionics, and respect the terrifying complexity of a modern fighter jet. The humor comes from the contrast between your initial confidence and the inevitable moment when you realize you’ve accidentally shut down the engine at 20,000 feet. For its time, the realism was jaw-dropping, offering detailed cockpits, authentic flight physics, and missions that rewarded patience rather than reflexes. It’s a game that treats the F-16 like a sacred object, and the player like a cadet who’d better pay attention or crash spectacularly.
Zero Magazine Issue 01 (1990): "Not the first, not the most recent, but arguably the most enjoyable flight sim currently available on 16 bit. Arguably? Well, let's have a butchers! For me a ZERO Hero game (i.e. one that scores 90 plus) not only has to be good in itself, but the 'front end' and the way everything else ties together has to be well thought out too - and equally well executed. In Falcon it is."
More information on Falcon
Status: NOT abandonware Abandonware DOS views: 10487
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