Hard Drivin' is what happens when someone looks at arcade racing and decides that what it really needs is existential dread and a physics engine that actively judges your driving skills. For its time, it was impressively realistic, meaning you could flip your car in ways that felt deeply personal. The track design, complete with loops and questionable safety standards, adds to the chaos. It is not the smoothest ride by modern standards, but there is a raw ambition here that still stands out. Playing it today feels like shaking hands with history, except the handshake occasionally sends your car tumbling off a bridge.
Zero Magazine Issue 03 (1990) - "Hard Drivin', a fast moving, solid-filled vector graphic racing game, gave you the chance to compete against the clock on two separate tracks: a speed track and a stunt track. And for those skilled enough to get a good enough time on either of these, there was a championship lap against the computer controlled car - the Phantom Photon."
More information on Hard Drivin'
Status: abandonware Also published for: Amiga, Amstrad CPC, Arcade, Atari ST, C64, Genesis, Lynx, ZX Spectrum Abandonware DOS views: 11562
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