Hired Guns is what happens when someone looks at a dungeon crawler and thinks, “Yes, but what if it were louder, messier, and slightly unhinged?” Released in 1993, this squad-based sci-fi romp throws you into a chaotic maze of corridors where teamwork is optional but highly recommended if you enjoy surviving longer than five minutes. The interface is gloriously clunky, the action surprisingly intense, and the AI companions have just enough personality to feel like coworkers who might accidentally shoot you. It is ambitious, a bit rough around the edges, and undeniably memorable—like assembling IKEA furniture with a flamethrower.
Electronic Games (1994): "Computer gaming has been criticized as being anti-social since most games are designed for one player, two at most. Psygnosis’ Hired Guns can accommodate up to four, if they can all squeeze together tightly enough to huddle around one keyboard. It’s an interesting concept that stems from the fact that Hired Guns was originally written for the Amiga, a computer with enough input jacks for four. While it takes four players to get the full benefit of Hired Guns, one will do. But regardless of the number of players, four armed-and-dangerous on-screen characters need controlling. Since it’s usually tough enough keeping one character in any game out of harm’s way, the results here are predictable."
More information on Hired Guns
Status: abandonware Also published for: Amiga Abandonware DOS views: 14033
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