In the Dead of Night is one of those mid-90s DOS oddities that feels like it crawled straight out of a programmer’s personal nightmares. Part adventure, part horror, and part “what exactly am I supposed to do now?”, it leans heavily on atmosphere rather than jump scares, using crude visuals and sound to unsettling effect. The game drops you into a bleak, hostile setting where danger feels constant and explanations are scarce, which was very much the point. Controls are stiff, feedback is minimal, and death often arrives without warning, but that sense of unfairness actually enhances the tension. It’s not polished, not welcoming, and certainly not kind to new players, yet there’s an undeniable charm in how committed it is to making you uncomfortable. If you enjoy obscure horror games that value mood over hand-holding, this one still has teeth.
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