Indianapolis 500 in 1989 was one of the earliest racing simulators to take itself very seriously, and that seriousness paid off. Rather than arcade thrills, it focused on realism, strategy, and the delicate art of not obliterating your tires before lap twenty. The handling feels surprisingly nuanced, and the race management adds a layer of depth uncommon for the era. It was less about reckless speed and more about precision, patience, and pretending you understood pit strategy. For many players, it was their first taste of true simulation racing. Also, crashing spectacularly remained an option.
ACE Magazine - "If you have access to a PC or compatible, then this is one of those state-of-the-art pograms, like Bomber, that you just have to have. The vector graphics will astound you, and the speed will impress you even more. Of course 386 owners will really feel the speed benefits, but don't ignore the program if you have a slower machine. On a standard PC you will have to make do with the usual dying bee sounds, but the program does drive some of the add-on sound board available for the PC if you really want a purr as you rev up. Easily one of the best PC titles to emerge this year."
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