The first Ishar (1992, DOS) introduced players to a fantasy world where every decision could backfire spectacularly. You’re tasked with toppling a tyrant, but first you’ll need to survive betrayal, starvation, and possibly bankruptcy from hiring mercenaries with expensive tastes. The game’s defining feature is its party system—characters have opinions, grudges, and the alarming tendency to kill each other if they don’t get along. Graphically, it was impressive for its time, with detailed landscapes that made wandering the wilderness both exciting and nerve-wracking. If you enjoy RPGs that laugh at your suffering, Ishar delivers it with a smile.
Ishar should be up there with the whole family of 1st persona RPGs but somehow everyone forgot about it. A shame, it's a fine game.
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