In Knight Games (1988, DOS), the Middle Ages meet joystick warfare. Think of it as a digital renaissance fair with fewer turkey legs and more sword clashing. You can joust, fence, and even partake in a deadly archery contest, all while your 16-color knight flails like he’s in an old Monty Python skit. It’s more about timing than tactics, but somehow it captures that primal joy of smacking armor-clad enemies into submission. The perfect game if you’ve ever wanted to LARP without leaving your keyboard.
Your Computer Magazine (1986): "What Knight Games lacks is the feeling of playability with games where skill is needed. In six of the eight events the most effective policy is to move the joystick as fast as possible. not worrying about who or what is hit. To get the most from Knight Games it is necessary to play against someone, not the computer, and even then, six out of the eight events are relatively similar. For dedicated fans of Kung Fu/Sports games Knight Games will undoubtedly provide hours of fun; on the other hand it is unlikely that anyone else could justify the price."
More information on Knight Games
Status: abandonware Also published for: Amstrad CPC, Commodore 64 Abandonware DOS views: 6897
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