Before WWII games flooded the market, Knights of the Desert (1983, DOS) was already reenacting the North African campaign in pixels. You command Rommel’s Afrika Korps—or their adversaries—through a harsh, tactical desert chessboard. There’s no glory here, just logistics, sand, and frustration. Still, for its time, it was an impressive attempt to capture strategy and realism on a machine that could barely handle multiplication. It’s a history lesson disguised as a game—and a surprisingly good one.
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