Legends of Valour (1992) was one of those ambitious games that aimed to create a living, breathing fantasy city—and partially succeeded. Set in the sprawling metropolis of Mitteldorf, it gave you freedom to explore, join guilds, and get into trouble at your leisure. It was often compared to The Elder Scrolls: Arena for its open-world approach, though released earlier. Of course, “freedom” also meant you could spend hours lost in identical streets, desperately searching for an inn while your character slowly starved. Still, the sheer scope was impressive, and for players with patience, it offered a glimpse of what future RPGs would strive to become.
Allgame: "Simply put and not to put too fine a point on it, the game is uninspiring and dull with conversations to match. Combat leaves you with a "so-what" feeling (you'll have to stifle those yawns during the altercation) and cut scenes (animations) are dreadful. After playing for a prolonged period of time, one word sums up the game: boring."
More information on Legends of Valour
Also known as: Legends of Valour: Volume I - The Dawning Status: abandonware Abandonware DOS views: 12747
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