Moonbase (1990) isn’t about blasting aliens or dodging meteors—it’s about survival, planning, and resource management. You’re tasked with building a functional colony on the Moon, juggling oxygen, power, and morale. It’s SimCity with a lunar twist, minus the earthquakes but with a lot more suffocation risk. Success means happy colonists and a growing base; failure means… well, everyone dies gasping for air. It’s more cerebral than flashy, but fans of thoughtful strategy games will appreciate its quietly tense gameplay.
Write a comment Have you ever played Moonbase? Did you like it? Did you hate it? Write something about it: share your experience, give us hints on how to properly run this game or simply say how much you loved it.