Murder in the Atlantic takes the classic locked-room mystery and places it aboard a luxury ocean liner, where a murder turns an elegant voyage into an investigation filled with suspicion. Players must explore the ship, question passengers, gather clues, and determine which seemingly respectable traveler may be hiding something unpleasant. The setting creates a wonderfully claustrophobic atmosphere, since the killer cannot simply disappear into the nearest neighborhood. Every corridor may contain evidence, and every passenger may have a motive. A cruise is supposed to be relaxing, but apparently someone forgot to mention that to the murderer.
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