Never mind is a 1989 DOS game whose title sounds like the developers briefly remembered they had a deadline and decided to release the game anyway. Beneath the wonderfully casual name lies an obscure computer title from an era when games could be experimental, difficult to categorize, and perfectly happy to leave players wondering what exactly was going on. The experience focuses on navigating its challenges and discovering how its mechanics work through exploration and experimentation. As with many lesser-known games of the period, part of the appeal comes from its atmosphere and its mysterious place in computer gaming history. Never mind may not have become a household name, but that is precisely what makes it interesting today. It is a little digital time capsule from a period when almost anything could become a game, including, apparently, something that sounds like a shrug.
"Very nimble fingers are required on the PC to move the cave man around and complete the puzzles before the time runs out. The animation is competent and the graphics are sound - even i fthe colours are a little garish against the black background. Good selection of game play options." - ACE magazine
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