Downloads for Neverwinter Nights
Neverwinter Nights was the first multiplayer online role-playing game to display graphics.
The game originally cost standard AOL hourly rates to play. Depending on the user's rate plan, this could be USD$6.00 per hour for a flat rate plan, or $8.00 per hour during premium (daytime) hours or $4.00 during off hours.
Near the end of its run in 1997 the game had 115,000 players and typically hosted 2,000 adventurers during prime evening hours, a 4000% increase over 1991.
Much of the game's popularity was based on the presence of active and creative player guilds, who staged many special gaming events online for their members. It is this committed fan base that BioWare sought when they licensed the rights to Neverwinter Nights from AOL and TSR as the basis for the later Neverwinter Nights game.
players: single player, multiplayer (Internet, Modem)
distribution: 3,5 floppy disk, 5,25 floppy disk
graphics: CGA, EGA, VGA, Tandy
sound: PC speaker, Tandy
Abandonware DOS popularity: below average
- #1 - 30.07.2015 17:57 Steve WhiteIt was a blast, when you died on AOL playing Neverwinter Nights you had to delete the aol screen name and make a new name to log in with a new character. Had GM named Snowie. Was cool trying not to die. Shame when it was removed about 1997-ish.