Omega (1989, DOS) is what happens when someone hands you a robot, a wrench, and a thick manual, then says, “Good luck out there.” Instead of piloting a mech, you actually design your own combat vehicle, tinkering with everything from behavior patterns to weapon loadouts. It's less a game about blowing things up—though you absolutely will—and more about crafting the perfect metallic monster. The AI customization feels ahead of its time, encouraging experimentation and even a touch of mad science. Moments of triumph arrive not when you win, but when your creation follows your instructions exactly… and doesn’t immediately explode.
Computer Gaming World (1992): "Programmers love this "simulation." Design-your-own tank and program it in quasi-computerese to survive the combat environment. If "Androids Dream of Electric Sheep" and you personally "Dream of Assembly and C," you'll love it. Otherwise, it's all geek to me."
More information on Omega
Status: abandonware Also published for: Amiga, Apple II, Atari ST, C64 Abandonware DOS views: 9215
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