Quandaries is a 1997 DOS puzzle game that lives up to its name by presenting players with problems that require thought, experimentation, and occasionally the uncomfortable realization that the obvious solution was not the correct one. The game focuses on solving a series of challenges through logic and careful observation, rewarding players who are willing to examine situations from different angles. Its appeal comes from the satisfaction of finally understanding a puzzle that initially seemed determined to remain mysterious. Quandaries is the sort of game where a player can stare at the screen for ten minutes, walk away for a moment, and return with the answer immediately. Naturally, this means the best strategy may be to stop thinking about the problem entirely. Clever and quietly demanding, it offers a good reminder that sometimes the hardest enemy in a game is your own assumption.
This game is really funny. Whoever wrote it was Wry.
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