Risk is a 1991 Windows 3.x adaptation of the classic board game of global conquest, bringing armies, diplomacy, and questionable strategic decisions to the computer screen. Players deploy troops, attack neighboring territories, and attempt to dominate the map while managing the unpredictable results of dice-based combat. The computer version removes the need to physically move dozens of tiny plastic armies around a table, although it cannot remove the arguments that usually accompany territorial disputes. Risk is simple to understand but surprisingly difficult to master, since aggressive expansion can leave a player dangerously exposed. The game rewards patience, planning, and a willingness to take calculated chances. It also teaches an important lesson: no matter how friendly the game begins, someone will eventually invade Australia and everyone will take it personally.
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