"Similar to Shanghai, and also based on Mah Jongg, Sarakon stands head and shoulders above most of its contemporaries - in terms of difficulty at least. A 16x16 squared grid forms the basis, Square tablets each with a variety of symbols are placed randomly on the grid. The idea - as with many card games - is to combine and discard pairs of tablets until the grid is cleared. However, tactical play adds complexity. The first level of play is called "Stupid" and that's how you'll feel when you fail to complete it. Not for the faint of heart." - PC Review Issue 7 (1992)
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