Shogun is a 1986 DOS strategy game inspired by feudal Japan, giving players the chance to manage armies, territories, alliances, and political ambitions in a period where diplomacy could be just as dangerous as combat. Players must expand their influence while dealing with rival factions and the practical problems of ruling a divided land. The game emphasizes strategic planning rather than quick reflexes, making each decision potentially important to the long-term campaign. Its historical setting provides plenty of atmosphere, although the computer is less interested in dramatic samurai duels than in making sure you have enough resources to continue your plans. Shogun is an early example of a strategy game turning history into a complex set of choices. It rewards patience, foresight, and a willingness to betray your neighbor before he gets the opportunity to betray you. In feudal Japan, friendship was apparently a limited-time offer.
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These are some of the abandoned games similar to Shogun in some way.